spot, distant and point lights, mesh and photometric lights. The next section of the course is dedicated to lighting, we learn about different lights in Arnold and different lighting techniques, we learn about Area Lights. Sampling and ray depth are the most important principles that you should be familiar with when working with Arnold for Cinema 4d, that’s is why we discuss them thoroughly in more than 50 minutes and in 7 lessons, we make sure you comprehend the core principles before moving on to more general topics like lighting and shading. We released the first upate for this course, at March 15th, 2016, please read the description for more information.įirst I show you where to find different Arnold tools and functions inside Cinema 4d, and walk you through the general workflow to get your job down with Arnold inside Cinema 4d. In this series of tutorials in 8 hours and 20 minutes, that’s 500 minutes of tutorials, we learn how to use Arnold for cinema 4d.
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